Fake joints.

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Fake joints.

Post by Xulp on Thu Jun 13, 2013 6:38 am

I've been thinking of this idea for a while now, I just didn't know where to implement it. What if we set the arm transparency to 1 so they are invisible and weld a 1,1,1 block to the top of the arm (so basically the first half of the arm), then weld another brick to that part that to take up the rest of the arm. This is effectively a Psuedo-elbow, so we could add animations to it for different things yet the real arm is still there. This could also be implemented on knees. What do you guys think?

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Xulp

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Re: Fake joints.

Post by jobro13 on Thu Jun 13, 2013 10:28 am

Yes!! I was thinking of this too - to make a character with knees and arms and maybe even hands with fingers! Awesome!

That will be a hell to script, but everything is possible. 

I like this.
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Re: Fake joints.

Post by Fattycat17 on Thu Jun 13, 2013 11:48 am

@Jobro lol if you want I might be able to give you my JSON cframe animation system I made with loleris a while ago.
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Re: Fake joints.

Post by jobro13 on Thu Jun 13, 2013 1:24 pm

I'd like to look in that one, if you guys allow that.
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Re: Fake joints.

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