Foraging Idea.

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Foraging Idea.

Post by Cameron144 on Sat Jul 06, 2013 9:29 am

I think when the character forages for things it should have an animation. Without an animation your character just sits there "...OH HEY SOME WOOD IN MY BACKPACK!". I don't know if you guys were thinking about adding an animation to it. But I think if there is don't go into great detail. I kind of like the idea of having the characters arms Meet in the middle and appear to be fumbling with something. So at least that way you know what they are doing.Smile 

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Re: Foraging Idea.

Post by Xulp on Sat Jul 06, 2013 10:24 am

Sounds cool. Like a picking up animation? It could be done.

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Re: Foraging Idea.

Post by Cameron144 on Sun Jul 07, 2013 1:58 am

Okay.

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Re: Foraging Idea.

Post by jobro13 on Mon Jul 08, 2013 8:27 am

Yus! I am also focussing on this while making the basic API for this. The character will (doesn't have yet) a lot of real-life limbs which can be retrieved via a kind of limb system. Elbows, knees, they will all have the "rolling" capabilities!

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Re: Foraging Idea.

Post by Xulp on Tue Jul 09, 2013 9:26 am

The only problem is that bending over will be hard, considering that the torso always has to be upright or it will make it that way.

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Re: Foraging Idea.

Post by jobro13 on Tue Jul 09, 2013 1:46 pm

I'm using a "fake torso" so I don't think that would be a big problem, the only thing is that I don't know if it looks nice.

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Re: Foraging Idea.

Post by Zokorio on Tue Jul 09, 2013 7:13 pm

Hopefully it will. ._.
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Re: Foraging Idea.

Post by coolieman2 on Wed Jul 10, 2013 8:38 am

Wait for my concept. It's gonna be amazing!
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Re: Foraging Idea.

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