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Animal Building : Setting a theme

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Animal Building : Setting a theme Empty Animal Building : Setting a theme

Post by Fattycat17 Wed Jun 26, 2013 12:55 pm

Today I was looking through the model submissions for Stranded under jobro13's models....

and I noticed something there seems to be no consistency of building methods.

http://www.roblox.com/Sheep-for-Jobro13-item?id=100367457
http://www.roblox.com/Child-Sheep-item?id=100517720
http://www.roblox.com/Bunny-item?id=99656279
http://www.roblox.com/Model-131-item?id=99944799
http://www.roblox.com/horses-for-Jobro13-item?id=97013241

As you see people use different methods of building, which would make a weird game EX :

Having the sheep and the bunny in the game near each other the contrast of the building is just weird.... so I think we should have some sort of standard of building.

As seen in the models that fireice2992 made the animals are all using sphere meshes and a constant use of only meshes
but in my model
I use only parts without meshes and a lot of cframing to get detail.

So on this post I would like the participants to discuss on some sort of animal building for standard.
Fattycat17
Fattycat17

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Join date : 2013-06-02

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Animal Building : Setting a theme Empty Re: Animal Building : Setting a theme

Post by jobro13 Wed Jun 26, 2013 1:43 pm

I agree about the "we need standards" part. It's like the "API rules" but now for building.

I don't have anything to say about this further. Xulp, where are you? Smile
jobro13
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